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Old Aug 31, 2008, 12:20 AM // 00:20   #1
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Default Ghost Runner? Nerf it?

**Title is misleading NOT Nerf**
Alright i was looking for a run to Droks today and i saw someone running as a Ghost Runner so i thought it was like a Shadowform runner..
Its a HERO runner using the elite Unyeilding Aura to rez you once you get your hero to the zone point. When you run as the hero there are NO enemies you encounter what so ever. I honestly think they should fix that its going to destroy the Droks run or any other run if it isnt fixed.
I dont want them to nerf Unyeilding Aura i just want them to have enemies still there when they run..
What do you guys think?

Im not positive where this thread should go...

Last edited by zmano11; Aug 31, 2008 at 12:44 AM // 00:44..
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Old Aug 31, 2008, 12:22 AM // 00:22   #2
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Why nerf it? I mean it is just running, Anet doesn't really support it, its not like its gonna ruin the game or anything. I mean the ghost runner doesn't like help you cheat vanquish so I think its fine.
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Old Aug 31, 2008, 12:24 AM // 00:24   #3
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Don't nerf it.. Jeez, it got buffed less then a month ago.
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Old Aug 31, 2008, 12:30 AM // 00:30   #4
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OP: You're just mad that you didn't thought about it earlier.

Drok's run is not needed for the game/storyline anyways, so who cares?
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Old Aug 31, 2008, 12:36 AM // 00:36   #5
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Quote:
Originally Posted by Murmel
Don't nerf it.. Jeez, it got buffed less then a month ago.
i didnt want 2 nerf it i said i just think enemies should still be there if you are running =P
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Old Aug 31, 2008, 12:42 AM // 00:42   #6
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Didn't you get what you wanted? A run to Droks no? It shouldn't matter how as long as you got there...I don't really see why the enemies should still be there.
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Old Aug 31, 2008, 12:45 AM // 00:45   #7
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*steals idea* hehehehehe
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Old Aug 31, 2008, 12:46 AM // 00:46   #8
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Let me get this straight:
Unyielding aura+Flag to the zone point= No agro?

This seems more FUN than nerf-worthy.
I want to try this
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Old Aug 31, 2008, 12:51 AM // 00:51   #9
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Quote:
Originally Posted by Kain Fz
Let me get this straight:
Unyielding aura+Flag to the zone point= No agro?

This seems more FUN than nerf-worthy.
I want to try this
No u have 2 flag him so he runs to the next zone and no enemies will pop
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Old Aug 31, 2008, 12:54 AM // 00:54   #10
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Heh I wasn't even aware this existed. Lets jack this thread and get it explained.
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Old Aug 31, 2008, 12:55 AM // 00:55   #11
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It's obviously a bug. Enjoy taking advantage of shit before they fix it, and then you can come to the forums and throw emo fits like you guys always do. No enemies in a zone filled with hundreds of mobs if you were running it yourself. That sounds balanced. Not!
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Old Aug 31, 2008, 01:02 AM // 01:02   #12
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ANET doesn't support running running and wont nerf it. Otherwise we wouldn't be able to run droks in the first place.
Let it be. I want to speed run prophecies
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Old Aug 31, 2008, 01:03 AM // 01:03   #13
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ANET doesn't support running running and wont nerf it. Otherwise we wouldn't be able to run droks in the first place.
Let it be. I want to speed run prophecies
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Old Aug 31, 2008, 01:13 AM // 01:13   #14
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There should be a real range put on the res.

In fact, there probably already is, but switching the camera views gets around it.
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Old Aug 31, 2008, 01:39 AM // 01:39   #15
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This is the basic concept of HFFF just without UA..... its been around for so long?
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Old Aug 31, 2008, 02:15 AM // 02:15   #16
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I'd say: nerf this and HFFF in the process. Why not give the faction farming guilds a run for their money while we'r at it?
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Old Aug 31, 2008, 02:19 AM // 02:19   #17
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Quote:
Originally Posted by Jaran Cell
I'd say: nerf this and HFFF in the process. Why not give the faction farming guilds a run for their money while we'r at it?
Haha sounds good =P
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Old Aug 31, 2008, 02:20 AM // 02:20   #18
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Quote:
Originally Posted by Nainoa
It's obviously a bug. Enjoy taking advantage of shit before they fix it, and then you can come to the forums and throw emo fits like you guys always do. No enemies in a zone filled with hundreds of mobs if you were running it yourself. That sounds balanced. Not!
Actually, it's not a bug. It's a way to save precious KBs on ANets end. They cut corners when creating the infrastructure of the game, and as a result, exploits ensue.

Quote:
Originally Posted by Kain Fz
ANET doesn't support running running and wont nerf it. Otherwise we wouldn't be able to run droks in the first place.
Let it be. I want to speed run prophecies
ANet did support running in the days of Prophecies. The Lornar's run was created when the game was released to allow players to capture Elite skills for PvP use without spending ages playing around the Kryta/Maguma/Desert regions. (Keep in mind, this was before PvP characters, so the only way to play PvP was with your PvE characters, and the only way to use skills was to get them on your PvE characters.)

Last edited by Lyynyyrd; Aug 31, 2008 at 02:22 AM // 02:22..
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Old Aug 31, 2008, 02:37 AM // 02:37   #19
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Quote:
Originally Posted by Lyynyyrd
ANet did support running in the days of Prophecies. The Lornar's run was created when the game was released to allow players to capture Elite skills for PvP use without spending ages playing around the Kryta/Maguma/Desert regions. (Keep in mind, this was before PvP characters, so the only way to play PvP was with your PvE characters, and the only way to use skills was to get them on your PvE characters.)
making stuf up is fun isnt it?
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Old Aug 31, 2008, 02:53 AM // 02:53   #20
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It's not like we can't already literally run anywhere runnable in the game with [shadow form] and [i am unstoppable]

this is just.. another way i guess. i've done it before and making sure monsters don't spawn near the beginning for a droks run is actually more difficult than just shadow forming through it.
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